Races, Classes & Sub-Classes Guide
Table of Contents
Races, Classes & Sub-Classes
DBO Galaxy features 3 races, each with 2 initial classes, and each class has 2 sub-class specializations unlocked at Level 30 after completing the Adult Quest. Your sub-class choice is permanent.
🧑 Human Race
Humans have the longest established culture on Earth and the largest population. They carry traces of Saiyan DNA, granting powerful hidden potential.
Martial Artist
Strong physical attacks and speed. Excel at melee (close hand) combat with some energy attacks.
- Fighter (Weapon: Stick) — Wide range of melee attacks, great critical damage, high speed. Low defense but high dodge. Skills: High Speed Needle, Thunder, Storm Strike, Big Bang Attack, Final Flash.
- Swordsman (Weapon: Sword) — Powerful attack force, high DPS, precise slashes. Physical and Energy AOE attacks. Skills: Multiple Sword Slashes, Flash Slash, Burning Attack, Focused Kamehameha.
Spiritualist
Strong energy attacks at long range. Weak physical attacks and defense, but energy damage compensates.
- Turtle Hermit (Weapon: Wand) — Long range attacks, high damage + debuffs, can take out multiple enemies. Skills: Giant Kamehameha, Super Kamehameha, Consecutive Disks.
- Crane Hermit (Weapon: Fan) — Magical DoT/bleed skills, paralyzing moves, healing ability. Best defense among humans. Good HP and EP.
💚 Namekian Race
Originally from Planet Namek (destroyed by Frieza), then New Namek (destroyed by Mira). Now living on Earth. No gender — reproduce through eggs. Great physical and mystical powers.
Warrior
Great attack power, born with great vitality and defense. Useful in team battles.
- Dark Warrior (Weapon: Claws) — Brute physical strength based powers. Melee + energy AOE attacks.
- Shadow Knight (Weapon: Axe) — High defense tank. Bleed moves, paralyze and confuse enemies.
Dragon Clan
Mystical healing powers inherited from ancestors. Weak attack but crucial healers in team play.
- Dende Priest (Weapon: Scroll) — Healer specialist, long range ki blasts, useful buffs. Good HP/EP balance.
- Poko Priest (Weapon: Demon Stone) — Long ranged attacks, can summon pet monsters. Good HP, EP, and defense.
🟣 Majin Race
Descendants of Mr. Buu. Innocent, always happy. Love food and fun rides. Soft body acts as natural cushion against attacks.
Mighty Majin
Defensive-oriented with variety of attacks and spells. Optimistic with good luck.
- Ultimate Majin (Weapon: Horn) — Excellent buffs through music, melee + energy attacks, great HP/EP/defense.
- Grand Chef Majin (Weapon: Lollipop Stick) — Defensive magic attacks, enhances team defense. Useful in team battles.
Wonder Majin
Still has evil Majin blood, giving proficient attacking techniques and strong spiritualist attacks.
- Plasma Majin (Weapon: Drum) — Long ranged energy attacks, useful team buffs, good defense.
- Karma Majin (Weapon: Mask) — Speed buffs, skill lock enemies. Good defense, HP, and EP.
Summary Table
| Race | Initial Class | Sub-Class A | Sub-Class B |
|---|---|---|---|
| Human | Martial Artist | Fighter (Stick) | Swordsman (Sword) |
| Spiritualist | Turtle Hermit (Wand) | Crane Hermit (Fan) | |
| Namekian | Warrior | Dark Warrior (Claws) | Shadow Knight (Axe) |
| Dragon Clan | Dende Priest (Scroll) | Poko Priest (Demon Stone) | |
| Majin | Mighty Majin | Ultimate Majin (Horn) | Grand Chef Majin (Lollipop) |
| Wonder Majin | Plasma Majin (Drum) | Karma Majin (Mask) |
Tips for Choosing Your Sub-Class
- Playstyle: Do you prefer direct combat, support, or a mix?
- Group vs. Solo: Some classes excel in groups (healers, buffers), others solo (DPS).
- PvE vs. PvP: Certain classes have advantages in specific scenarios.
- Combat Style: Melee, ranged, or a blend?
⚠️ This choice is permanent! Take your time and research carefully.